Battle

 Battle

How does the battle start? To start a battle with another player, first tap the War Button located at the lower-right corner of your screen when you are in your City. This tap finds you another Seeker, who has nearly the same development in the city, and same success rate in battles.  Seeker, note that when you go to battle, your Hero uses supplies, which need to be filled after battle. If you go to battle again, without replenishing your supplies, your attack time will be much less How do i use Troops and Powers?  After deploying your Hero to the battlefield, you can use your various Troops and Powers.to decimate the enemy city. When deployed, Troops seek and damage the closest target available to them. Depending on the nature of the Power at your disposal, you need to do various actions to benefit from its effect. Some Powers have no cost associated with them and activate automatically (Blitz), some of them need to be targeted (Pyroblast) and some of them activate instantly by tapping its button (Heal). How does the Energy system work? Every Hero has Rift energies coursing through the veins. Energy allows the Hero to deploy Troops and Powers. Every Hero has a flat amount of Energy at the start of the battle and gain some Energy each second during the battle. Every time a Troop or Power is used, Energy is decreased. A good Seeker always manages Energy well and conserves some for the unpredictable situations at the battle. '''What is the attack priority? (Taunt)''' Each troop (and Hero) has a property called Taunt. Troops with Taunt are always targeted by the defending Towers with discrimination. That is, if a Tower is attacking a Troop, and another one is deployed within the range with the higher Taunt, the Tower stops attacking the former Troop and fires upon the troop with highest Taunt. What are the stars and their effects? During battle, if you deal enough damage to the enemy City with the assets at your disposal, you gain stars. One star is awarded to you if you manage to deal 50%,75% and 100% damage to the enemy city, totaling to up to 3 stars. During battle, whenever you gain a star, you also gain bonus resources. 